BASIS AND PURPOSE FOR AMENDMENTS TO RULE 10
The purpose of amendments to Rule 10 is to establish rules of play for the poker variation games Caribbean Stud Poker, Let it Ride, Bonus 6 and Texas Hold’Em Bonus Poker, and to establish rules for aggregate payouts. The statutory basis for purpose for amendments to Rule 10 is found in sections 12-47.1-201, 12-47.1-203, 12-47.1-302, and 12-47.1-818, C.R.S. 
RULE 10  RULES FOR POKER
47.1-1017.10     The play -- Caribbean Stud Poker.
Caribbean Stud Poker is the copyrighted, trademarked, and patented poker variation game, the rights to which on June 1, 1999 were owned by Mikohn Gaming Corporation of Las Vegas, Nevada and which may be transferred or assigned. Caribbean Stud Poker must be played according to the following rules:
(1)  	Caribbean Stud Poker may be played only on approved tables equipped with the necessary electronic equipment and signage, and which displays the Caribbean Stud Poker table layout. A single deck of cards will be used. Players do not play against other players. Each player may play only one hand following each shuffle of the deck.
(2)  	Each player must make an ante wager by placing the wager in the designated “ante”  wagering area in front of the player’s position. The ante wager may not exceed fifty dollars.  [Eff. 07/02/2009]
 (3)  	Each player may place an additional, optional wager by placing a token in the designated coin-in slot in front of the player’s ante.
(a)  	The optional wager will allow the player to participate in play for a progressive jackpot. As tokens are accepted, the progressive meter will advance by a predetermined amount for each token placed through the coin-in slots. A player wins a progressive jackpot award if the player has made the optional wager and holds a hand having a value of flush or better. Multiple Caribbean Stud Poker games and/or Caribbean Draw poker games may be linked together with a common progressive jackpot.
(b)  	In the event that two or more players qualified to receive progressive jackpot payments hold royal flushes in the same hand, the royal flush progressive jackpot may be divided equally between or among the qualified players.
(c)  	After all progressive wagers have been made and before the dealer starts to deal the cards, the dealer operates a key pad by which the dealer locks out the coin-in mechanism. After the hand is completed, the dealer will clear the lockout so the players may wager on the progressive jackpot for the next hand.
(d)  	As the terms “jackpot,” “jackpot award,” and “progressive jackpot” are used in these rules of play for Caribbean Stud, the terms shall apply to Caribbean Stud only. A retail licensee may not discontinue offering a Caribbean Stud jackpot until the highest progressive jackpot award has been won by a qualified player or players. If a licensee wishes to discontinue offering a progressive jackpot award, the licensee may petition the Director for permission to either reduce the qualifications or criteria for winning the award, allowing the award to be paid more quickly, or to transfer the award liability to the jackpot offered by a different game. If a retail licensee intends to close its business while having a progressive jackpot award liability, the licensee may petition the Director for permission to transfer the award liability, together with the award fund, to another retail licensee offering a comparable jackpot award.
(4)  	Any dealer tip delivered as a wager shall be placed on the “ante” only, and may not exceed the value of the player’s ante. The dealer may not accept a tip wager on the “bet” area.
(5)  	Immediately prior to the commencement of play and after each round of play has been completed, the dealer shall shuffle the cards. Following shuffle and cut, the dealer deals five cards to each player and to the dealer, either face downward and one at a time in clockwise rotation among the players and the dealer, or in a five card group dispensed by a mechanical shuffling device. The fifth card dealt to the dealer only, which shall be the bottom card of the group of cards dispensed by the shuffling device, shall be dealt or turned face up. The first player to receive a card, or cards, is the player to the left of the dealer; the dealer receives cards last. After all cards have been dealt, the dealer shall place the remaining cards into the discard rack without exposing the cards.
(6)  	An incorrect number of cards dealt to any player constitutes a dead hand for that player only. The player receiving the misdealt cards retains the player’s ante and any bet. An incorrect number of cards dealt to the dealer constitutes a misdeal to the table and the players may play their hands for the purposes of the progressive jackpot only. If there are no progressive jackpot hands, all hands at the table are dead and the players retain their antes and bets.
(7)  	The player now picks up the player’s cards and must decide either to fold (surrender ante) or to bet (bet equals two times ante).
(a)  	If the player folds, the ante wager is lost. In any player order, the dealer collects first the ante and then the cards from each player who has folded. As the cards are collected, the dealer will spread them, count them, and then place them in the discard rack.
(b)  	If the player wishes to play the hand, the player must make an additional wager, equal to exactly twice the amount of the ante, by placing the wager in the “bet” area, behind the ante, in front of the player’s position.
(8)  	The dealer turns over the dealer’s remaining cards and creates the best possible poker hand. The dealer must have a hand consisting of an ace and a king, or better, to have a qualifying hand. If the hand is qualifying, the dealer moves the poker hand forward allowing the players to see the hand.
(9)  	If the dealer does not have a qualifying hand, the dealer will announce “no hand” and immediately pay all the ante wagers at the rate of 1 to 1 (even money).
(a)  	The dealer will then spread, count, and collect each player’s cards individually. The cards of players who have a hand qualifying for a progressive jackpot payment will be left on the table face up.
(b)  	A games supervisor will verify the hands, if any, which qualify for a progressive jackpot payout, will announce the amount, and will pay the player.
(10)  	When all player wagers have been made, the dealer will compare the dealer’s hand to the hand of each player who has made both “ante” and “bet” wagers. The higher poker hand, between each player and the dealer, wins.
(a)  	Tied hands result in a push and no action.
(b)  	The antes of winning hands are paid at the rate of 1 to 1 (even money).
(c)  	The bets of winning players’ hands are paid according to the following payment schedule, which shall be displayed by table signage or on the table layout:

Royal flush pays	100 to 1	
Straight flush pays	50 to 1	
Four of a kind pays	20 to 1	
Full house pays	7 to 1	
Flush pays	5 to 1	
Straight pays	4 to 1	
Three of a kind pays	3 to 1	
2 pairs pays	2 to 1	
1 pair or less pays	1 to 1 (even money)	
(d)  	The dealer compares hands, pays winning wagers, and takes losing wagers, beginning with the player to the dealer’s right and moving counterclockwise around the table.
(e)  	After paying or taking each wager, the dealer must spread the player’s cards, count them, and place them in the discard rack before the dealer moves on to the next player. The cards of players who have a hand qualifying for a progressive jackpot payment will be left on the table face up.
(f)  	A games supervisor will verify the hands, if any, which qualify for a progressive jackpot payout, will announce the amount, and will pay the player. The player’s card will then be collected and placed in the discard rack.
(g)  	Player hands qualifying for progressive jackpot payments shall be paid according to the following payment schedule, which shall be displayed by table signage or on the table layout:
Royal flush pays 100% of the displayed progressive jackpot;Straight flush pays either 10% of the displayed progressive jackpot or pays $5,000(licensee chooses payout option at the time the game is put into play);

Four of a kind pays	$500	
Full house pays	$100	
Flush pays	$50	
 (47.1-1017.10 added, perm. 11/30/96, amended perm. 09/30/99.)
(11) 	Table Aggregate per Round payouts may be set at the discretion of the retail licensee. Table Aggregate per Round payouts only apply to the basic pay table on Caribbean Stud games. Two or more players must have winning hands in any given round of play in order for the Table Aggregate Per Round limit to be enforced.  Maximum Payout per Player limit may also be set at the discretion of the retail licensee. Operating Licensee at its discretion may institute a maximum tip payout.
47.1-1017.14    The play -- Let it Ride and Let it Ride Bonus with the option of a 3 Card Bonus optional bet.
Let it Ride and Let it Ride Bonus are the copyrighted, trademarked, and patented poker variation games, the rights to which on October 1, 1996 were owned by Shuffle Master Gaming of Las Vegas, Nevada and which may be transferred or assigned. 3 Card Bonus is copyrighted, patent pending and pending trademark application. Let it Ride and Let it Ride Bonus with the option of a 3 Card Bonus optional bet must be played ac cording to the following rules:   Eff  11/30/2006
(1)  	Let it Ride may be played only on tables displaying the Let it Ride or the Let it Ride Bonus table layouts. Let it Ride Bonus may be played only on tables displaying the Let it Ride Bonus table layout. The only difference between the games is the available optional Bonus wager and pay schedules. Both Let It Ride and Let It Ride Bonus with the 3 Card Bonus optional bet may be played only on tables displaying the Let it Ride with 3 Card Bonus or Let it Ride Bonus with 3 Card Bonus table layouts. The only difference between Let it Ride and Let it Ride Bonus and the two games with the 3 Card Bonus optional bet is an available optional bet and pay schedules.  A single deck of cards will be used. Players do not play against the dealer or against any other player. Each player may play only one hand following each shuffle of the deck. Winning hands are determined and paid according to one of the pay schedules, which shall be displayed as part of the table layout.   Eff  11/30/2006
(2)  	Each player must make three equal bets by placing the bets in the three designated wagering circles in front of the player’s position, except as provided in (A), below. In the Bonus game, players may also place an optional bonus wager in the designated area in the amount of one dollar. A player will win the bonus wager if the player holds a hand, which qualifies for a bonus payout according to the separate bonus pay schedule. A player may not place a bonus wager without first having made the basic game wager. For the 3 Card Bonus optional bet, players may also place a bet in the area designated by the words 3 Card Bonus in front of the player’s position. A player will win the 3 Card Bonus optional bet if the player holds a hand which qualifies for a 3 Card Bonus payout according to the separate 3 Card Bonus pay schedules.   Eff  11/30/2006
(a)    	The amount of a player’s contract wager, that wager which is placed in the wagering circle labeled with a dollar symbol (“$” ), when combined with the one dollar bonus wager, may not exceed one hundred dollars.   [Eff. 07/02/2009]
(b)    	The amount of the wagers required to be placed in each of the two wagering circles identified as “1” and “2” shall be equal to the combined amounts that the player has placed in wagering circle “$” and the bonus wager spot.   Eff  11/30/2006
(c)  	If the house rules require a minimum wager, that minimum shall have been met when the combined amount that the player has placed in wagering circle “$” and the Bonus wager is equal to, or greater than, the house minimum.   Eff  11/30/2006
(3)    	Any dealer tip delivered as a wager shall be placed as a single wager only above the player’s third wagering area (marked as “$” ), to be settled at the end of play of the hand at the odds listed and in accordance with the pay schedule.   Eff  11/30/2006  At the discretion of the retail licensee, any dealer tip delivered as a wager shall be placed as an equal wager in any combination above the player’s wagering areas (marked as “1”, “2”, “$”, and “3 Card Bonus”), to be settled at the end of play of the hand at the odds listed and in accordance with the pay schedule.  If any bets are pulled back during the course of a game, any corresponding dealer tips must be pulled back at the same time.
(4)  	Immediately prior to the commencement of play and after each round of play has been completed, the dealer shall shuffle the cards. Following shuffle and cut, the dealer deals three cards to each player and two cards to the dealer, either face downward and one at a time in clockwise rotation among the players and the dealer (the dealer does not receive a card in the third rotation), or in a three card group dispensed by a mechanical shuffling device. The first player to receive a card, or cards, is the player to the left of the dealer; the dealer receives cards last. If a mechanical shuffling device, which dispenses cards in three card groups, has been used, the dealer plays the top two cards of the group dealt to the dealer. The bottom card of the three-card group is not played and is placed in the discard rack without being viewed. The dealer’s remaining two cards will be used as community cards. After all cards have been dealt, the dealer shall place the remaining cards into the discard rack without exposing the cards.   Eff  11/30/2006
(5)    	An incorrect number of cards dealt to any player constitutes a misdeal with respect to that player only, voiding the player’s wager(s). Exposed cards dealt to a player do not constitute a misdeal. The dealer will turn the card(s) over and continue to deal. If a player’s card falls from the table, that player’s hand is dead and the player’s wager(s) are void. An incorrect number of cards dealt to the dealer, or exposed cards dealt to the dealer, constitutes a misdeal to the table, and all players’ wagers are void. (47.1-1017.14 (5) added and subsequent paragraphs renumbered perm 05/30/01)   Eff  11/30/2006
(6)    	After a player has looked at the player’s three cards, all 3 Card Bonus optional bets will be paid according to a pay schedule for player’s with a qualifying hand prior to the play of Let it Ride or Let it Ride Bonus. If the player has a pair or better, the player will show his three cards to the dealer and the dealer shall pay the player according to the 3 Card Bonus pay schedule. If the player does not have a pair or better, the player will not reveal his hand and will indicate a loss by making a left-to-right or right-to-left waving motion with their cards and the dealer shall collect the player’s 3 Card bonus optional bet. The dealer will then resume the play of Let it Ride or Let it Ride Bonus. The player may ask for the player’s first bet back, or may let all of the player’s wagers remain in play. Players must indicate their decisions by use of hand signals from a position over the tabletop. The players act in order, beginning with the first player to the dealer’s left and moving clockwise. If a player chooses to withdraw bet number 1, the dealer shall move the player’s wager toward the player, who shall then remove the wager from the gaming area. After all players have acted, the first of the dealer’s cards is then turned up for all players to see and to use as a community card. (47.1-1017.14 (5) amended perm. 10/30/97)   Eff  11/30/2006
(7)    	After the first community card, the player may ask for the player’s second bet back, or may let all of the player’s wagers remain in play. The players again act in order, beginning with the first player to the dealer’s left and moving clockwise. If a player chooses to withdraw bet number 2, the dealer shall move the player’s wager toward the player, who shall then remove the wager from the gaming area. After all players have acted, the second of the dealer’s cards is then turned up for all players to see and to use as a second community card. Each player now has a complete five-card hand, using the three cards the player was dealt together with the two community cards.   Eff  11/30/2006
(8)    	After the second community card has been turned face up, the dealer shall, beginning with the player to the dealer’s right, turn each player’s three cards face up. The dealer shall examine each player’s hand, in combination with the two community cards, to determine if the player’s hand is a winning or a losing hand. In order to qualify as a winning hand for the basic payout, a player’s hand must contain a pair of tens or better. A player who has placed a bonus wager is also paid a bonus amount according to the bonus pay schedule.   Eff  11/30/2006
(9)    	All losing wagers shall be immediately collected by the dealer, and all losing hands shall be collected and placed in the discard rack.   Eff  11/30/2006
(10)    	After all losing wagers have been collected, all winning hands shall be paid. All winning hands shall remain face up on the layout until all winning wagers have been paid by the dealer. Each winning wager shall be paid in accordance with the pay schedule. The dealer shall pay all winning wagers beginning with the player farthest to the right of the dealer and continuing counterclockwise around the table. Payments to winners shall be made according to the following pay schedules. The retail licensee may choose any one of the four pay schedules for the basic game, and either of the two Bonus pay schedules for the Bonus game. The selected pay schedules must appear on the table layout or on signage at the table.   Eff  11/30/2006
(a)  	Basic Game Pay Schedules:   Eff  11/30/2006

	Pay Schedule 1	Pay Schedule 2	Pay Schedule 3	Pay Schedule 4	
Royal flush pays	500 to 1	100 to 1	500 to 1	200 to 1	
Straight flush pays	100 to 1	50 to 1	200 to 1	100 to 1	
Four of a kind pays	25 to 1	30 to 1	50 to 1	40 to 1	
Full house pays	15 to 1	15 to 1	11 to 1	15 to 1	
Flush pays	10 to 1	9 to 1	8 to 1	9 to 1	
Straight pays	5 to 1	6 to 1	5 to 1	5 to 1	
Three of a kind pays	3 to 1	3 to 1	3 to 1	3 to 1	
Two pairs pay	2 to 1	2 to 1	2 to 1	2 to 1	
Pair of 10’s or better pays	1 to 1	1 to 1	1 to 1	1 to 1	
 (b)  	Bonus Game Pay Schedules:   Eff  11/30/2006

	Pay Schedule 1	Pay Schedule 2	
Royal flush pays	10,000 to 1	5,000 to 1	
Straight flush pays	2,000 to 1	2,000 to 1	
Four of a kind pays	100 to 1	100 to 1	
Full house pays	75 to 1	75 to 1	
Flush pays	50 to 1	50 to 1	
Straight pays	25 to 1	25 to 1	
Three of a kind pays	8 to 1	8 to 1	
Two pairs pay	4 to 1	4 to 1	
 (11)  	Payments to winners of the 3 Card Bonus optional bet shall be made according to the following pay schedules. The retail licensee may choose from any of the following pay schedules. The selected pay schedule must appear on signage on the table.   Eff  11/30/2006

	Pay Schedule 1	Pay Schedule 2	Pay Schedule 3	
Straight flush pays	40 to 1	40 to 1	40 to 1	
Three of a kind pays	30 to 1	30 to 1	30 to 1	
Straight pays	6 to 1	5 to 1	6 to 1	
Flush pays	4 to 1	4 to 1	3 to 1	
Pair pays	1 to 1	1 to 1	1 to 1	

	Pay Schedule 4	Pay Schedule 5	Pay Schedule 6	
Mini royal pays	50 to 1	50 to 1	50 to 1	
Straight flush pays	40 to 1	40 to 1	40 to 1	
Three of a kind pays	30 to 1	30 to 1	30 to 1	
Straight pays	6 to 1	5 to 1	6 to 1	
Flush pays	4 to 1	4 to 1	3 to 1	
Pair pays	1 to 1	1 to 1	1 to 1	
(12)    	After paying all winning wagers, the dealer shall collect the cards of the winning players and the community cards and place them in the discard rack together with the remaining cards from the deck which have already been placed in the discard rack. (47.1-1017.14 added, perm. 11/30/96, amended perm 05/30/01)   Eff  11/30/2006
(13)	Table Aggregate Per Round payouts may be set at the discretion of the retail licensee. Table Aggregate Per Round payouts only apply to the basic pay table on Let It Ride or Let It Ride Bonus with the option of a 3 Card Bonus. Two or more players must have winning hands in any given round of play in order for the Table Aggregate Per Round limit to be enforced.  Maximum Payout Per Player limit may also be set at the discretion of the retail licensee. Operating Licensee at its discretion may institute a maximum tip payout.
47.1-1017.28  The Play -- Bonus 6.
(1)  	Bonus 6 may be played only on tables displaying the Bonus 6 table layout. A single deck of fifty-two cards will be used. Each player may play only one hand following each shuffle of the deck. Players do not play against the dealer or against any other player, but win if their hands qualify for payment according to the pay schedule which shall be displayed on table signage or as part of the table layout. Players may not discuss or expose their hands during play.
(2)  	Before receiving any cards, each player must place a wager in the designated “ante”  wagering area in front of the player’s position. The amount of each ante shall be within the table limit range to be determined by the retail licensee, but not exceeding one hundred dollars, and shall be posted at the table. If the retail licensee does not require a minimum wager, no table signage is required.  [Eff. 07/02/2009]
 (3)  	At the discretion of the retail licensee, a player who wishes to tip the dealer by making a bet for the dealer shall place the tip next to the player’s ante wager. At the discretion of the retail licensee, a player may be permitted, but shall not be required, to place an additional tip bet for the dealer each time the player makes an additional wager. A tip bet shall not be required to be in any minimum amount, except that the second and third tip bets, if any, shall be in amounts equal to the amount of the tip bet on the ante. Dealer tip bets placed on winning hands shall be paid at the same odds as players’ bets on winning hands. No insurance fee or bonus card fee shall be required or accepted on behalf of the dealer as part of the tip.
(4)  	At the same time that the ante wager is placed, each player may pay an optional insurance fee by placing one-half the amount of the ante wager in the designated “insurance” area in front of the player’s position. Payment of the insurance fee will give the player the right to exercise the option to receive a bonus sixth card later in the game.  (amended perm. 11/30/03)
(5)  	Immediately prior to each round of play, the dealer shall shuffle and cut the cards, and shall burn the top card. The dealer shall deal two cards to each player, face down, one card at a time in clockwise rotation around the table, beginning with the player to the left of the dealer. When the final player has received the player’s second card, a single card will be dealt to the dealer’s position, face up, and will serve as a community card for all players.
(6)  	An incorrect number of cards dealt to any player constitutes a misdeal with respect to that player only, voiding the player’s wager(s) and insurance fee. An exposed card does not constitute a misdeal. The dealer will turn the card over and continue to deal. If a player’s card falls from the table, that player’s hand is dead and the player’s wager(s) and insurance fee is void.
(7)  	After each player has received their first two cards, the player may fold or may play the hand. To continue play, the player must place an additional bet equal to the player’s ante bet. To fold, the player will discard the player’s cards in front of the player’s position. The dealer collects the cards, the ante wagers, the tip bets (if any), and the insurance fees (if any) from the players who have folded.
(8)  	When all wagers have been placed, the dealer shall burn the top card then deal a third card to each player. After each player has received their third card, the player may fold or may play the hand. To continue play, the player must place an additional bet equal to the ante bet. To fold, the player will discard the player’s cards in front of the player’s position. The dealer collects the cards, the wagers, the tip bets, and the insurance fees (if any) from the players who have folded.  (amended perm. 11/30/03)
(9)  	When all wagers have been placed, the dealer shall burn the top card then deal a fourth card to each player. After each player has received their fourth card, the player shall take one of these actions:
(a)  	A player holding a winning hand (a hand qualifying for payment according to the payment schedule) shall tuck the player’s cards under the final wager. The dealer shall collect the insurance fee, if any. A player holding a winning hand may not attempt to improve the hand by receiving a fifth dealt card, but must play the five card hand (the four cards dealt to the player combined with the community card).
(b)  	A player who does not have a winning hand and who did not pay the insurance fee shall discard the player’s hand in front of the player’s position. The dealer shall collect the cards, the wagers, and the tip bets (if any) from the players who have folded.
(c)  	A player who does not have a winning hand, and who paid the insurance fee but does not wish to receive a fifth dealt card, shall discard the player’s hand in front of the player’s position. The dealer shall collect the cards, the wagers, the tip bets, and the insurance fees from the players who have folded.
(d)  	A player who does not have a winning hand, but who paid the insurance fee described in (4) above and wishes to receive a fifth dealt card, shall pay a bonus card fee equal to the amount of the ante. The dealer shall burn the top card and beginning with the player to the dealer’s left the dealer shall expose each player’s hand. The dealer shall verify that the hand is not a winning hand, and will deal a fifth card, face down, to the player. The dealer will then collect the insurance and Bonus 6 fees from the player, and will continue in like manner with all remaining players at the table. If the dealer determines that a player holds a winning five card hand, including the community card, a fifth card will not be dealt to the player, and the dealer will tuck the player’s hand under the ante wager. The dealer shall collect the insurance fee from the player, and shall push the Bonus 6 fee back to the player.   (amended perm. 11/30/03)
(10)  	The dealer will expose each player’s final card, beginning with the player to the right of the dealer, and working counter-clockwise around the table. For each player, either the cards and wagers on non-winning hands will be collected, or the best five-card winning poker hand formed from the cards dealt to the player combined with the community card will be identified and will be paid.
(11)  	Only the highest ranked hand held by a player shall be paid as a winning hand. Hands shall be settled and paid according to one of the following pay schedule options.  A substitute award for the royal flush and/or a straight flush may be set at the discretion of the licensee for pay tables A through E.
Option A

Royal flush pays	1,000 to 1	
Straight flush pays	100 to 1	
Four of a kind pays	50 to 1	
Full house pays	20 to 1	
Flush pays	6 to 1	
Straight pays	4 to 1	
Three of a kind pays	3 to 1	
Two pairs	2 to 1	
Pair of 6’s or higher pays	1 to 1	
Option B

Royal flush pays	500 to 1	
Straight flush pays	100 to 1	
Four of a kind pays	30 to 1	
Full house pays	15 to 1	
Flush pays	7 to 1	
Straight pays	4 to 1	
Three of a kind pays	3 to 1	
Two pairs	2 to 1	
Pair of 6’s or higher pays	1 to 1	
or
Option C (Double plus Bonus (6) Poker)

Royal flush pays	500 to 1	
Straight flush pays	100 to 1	
Four aces pays	100 to 1	
Four twos through fours pays	75 to 1	
Four fives through kings pays	50 to 1	
Full house pays	20 to 1	
Flush pays	6 to 1	
Straight pays	4 to 1	
Three of a kind pays	3 to 1	
Two pairs	2 to 1	
Pair of 6’s or higher pays	1 to 1	

Option D

Royal Flush pays	200 to 1	
Straight Flush pays	50 to 1	
Four of a Kind pays	20 to 1	
Full House pays	10 to 1	
Flush pays	6 to 1	
Straight pays	3 to 1	
Three of a Kind pays	3 to 1	
Two Pairs pays 	2 to 1	
Pair of 6’s or higher pays	1 to 1	
	
Option E

Royal Flush pays	100 to 1	
Straight Flush pays	50 to 1	
Four of a Kind pays	20 to 1	
Full House pays	10 to 1	
Flush pays	6 to 1	
Straight pays	3 to 1	
Three of a Kind pays	3 to 1	
Two Pairs pays 	2 to 1	
Pair of 6’s or higher pays	1 to 1	

47.1-1017.39  Texas Hold’Em Bonus Poker.
Texas Hold’Em Bonus Poker is the trademarked poker variation game, the rights to which on January 1, 2004, were owned by Mikohn Gaming Corporation Shuffle Master Gaming in Las Vegas, Nevada. Texas Hold’Em Bonus Poker must be played according to the following rules:
(1)  	Texas Hold’Em Bonus Poker may be played only on tables displaying the Texas Hold’Em Bonus Poker table layout. A single deck of fifty-two (52) cards is used. Players play against the dealer but not any other players. The objective of the game is to beat the dealer by making a higher ranking five card poker hand utilizing the five community cards and the player’s two hole cards. Neither of the player’s hole cards needs to be used in the final hand. Table stakes does not apply to this game.
(2)  	Each player must make an initial wager on the ante (blind). At this time the player has the option to make an additional bonus wager. The bonus wager does not have to equal the ante bet. Winning bonus wagers are paid according to a pay table that must be prominently displayed at the table.
(3)  	Immediately prior to each round of play, the dealer shall shuffle and cut the cards. The dealer will deal two cards to each player and the dealer position area, one at a time face down in a clockwise manner starting to the dealer’s left.
(4)  	After each player and the dealer have received two cards, there is a betting round. Each player can decide to stay in the game by making a bet, equal to the two times their ante wager on the flop bet (not to exceed one hundred dollars) or fold, forfeiting both their ante and bonus wagers. If a player folds the dealer will collect the ante and bonus wagers and place the player’s two cards into the discard rack.
(5)  	The dealer then burns one card, deals three community cards from the deck, and turns them face upward in the designated flop area. Community cards are common to the hand of every active player in the pot and the dealer.
(6)  	After the flop, each player has the option to check or bet before the turn card is dealt. A player can make a bet, equal to the ante wager, on the turn. Should a player choose to check (not bet), the player is still active in the game. The turn bet is an optional bet.
(7)  	The dealer then burns one card and deals another community card face upward in the designated turn area.
(8)  	After the turn, each player has the option to check or bet before the river card is dealt. A player can make a bet, equal to the ante wager, on the river. Should a player desire to check (not bet), the player is still active in the game. The river bet is an optional bet.
(9)  	The dealer then burns one card and deals another community card face upward in the designated river area.
(10)  	The dealer then returns the remaining cards in the deck to the discard rack, exposes their two hole cards and sets their best five card poker hand utilizing the five community cards and the dealer’s two hole cards.
(11)  	Starting to the dealer’s right, the dealer exposes each player’s two hole cards, one player at a time. If the player made the optional bonus wager, the dealer takes or pays the player’s bonus wager according to the posted pay table. The dealer then sets the players best five card poker hand, utilizing the five community cards and the players two hole cards. There is a showdown between the player and the dealer with the best high hand winning. If the player wins, the player is paid even money on the flop, turn and river bets with the ante wager being paid even money on a straight or higher. The ante wager is a push on a winning hand lower than a straight. If the dealer’s hand is higher, the dealer takes all of the player’s wagers. The dealer then collects the player’s two cards and places them in the discard rack and moves on to the next player.
(12)  	Winning bonus wagers shall be paid according to a payment schedule prominently displayed on the table. Either of the following payment schedules may be used.
(13)  	If a player’s card goes off the table, that player’s hand is considered dead. The player will retain all wagers and the dealer will place the player’s cards in the discard rack.
(14)  	If a dealer exposes any of the dealer’s cards this will be considered a misdeal for the entire table. All player’s wagers will be retained.
(15)  	If the player or a dealer exposes any of the player’s cards, the dealer will turn over the exposed card and the hand will continue.
(16)  	If the dealer deals out an incorrect number of cards for the flop, the dealer will muck the flop cards and shuffle them along with the burn card and the remainder of the deck. The dealer will cut the cards, burn the top cards and flop three cards face up. The same procedure will apply to any mistakes during the turn and river; however, all cards placed prior to the mistake will remain in play. Folded cards will not be included in the shuffle.
(17)  	If the dealer forgets to burn a card at any time the hand will remain in play and each player will have the option to continue the hand or fold. The players that fold will retain all wagers and the cards will be placed in the discard rack.
(18)  	If the turn and/or the river cards are exposed prematurely prior to the player having a chance to act on the hand, the player will be given a chance to either check or place a wager.
(19)  	In all instances, the dealer will notify the floor supervisor prior to correcting any mistakes.

Schedule I		
A-A (Player’s hand) & A-A (Dealer hand)	1,000 to 1	
A-A (Player’s hand only)	30 to 1	
A-K (Suited)	25 to 1	
A-Q or A-J (Suited)	20 to 1	
A-K (Unsuited)	15 to 1	
K-K or Q-Q or J-J (High Pairs)	10 to 1	
A-Q or A-J (Unsuited)	5 to 1	
10-10 through 2-2 (Low Pairs)	3 to 1	

Schedule II		
A-A	30 to 1	
A-K (Suited)	25 to 1	
A-Q or A-J (Suited)	20 to 1	
A-K (Unsuited)	15 to 1	
K-K or Q-Q or J-J (High Pairs)	10 to 1	
A-Q or A-J (Unsuited)	5 to 1	
10-10 through 2-2 (Low Pairs)	3 to 1	
47.1-1062  Aggregate payouts.
Table aggregate per round or player payouts on house-banked poker games may be set at the discretion of the retail licensee with the following restrictions:
1.  	The maximum payout cannot be less than the minimum bet times the maximum odds. For example, if the minimum bet is $5 and the maximum odds are  8,000 to 1, the lowest maximum payout per round or player would be $40,000.
2.  	Maximum payouts shall only apply to bets with odds 50 to 1 and higher. 
3.  	Bets less than 50 to 1 must be paid in full. 
4.	Progressive and bonus bets must be paid in full.
5.  	Signage detailing the aggregate payouts must be displayed prominently at the table. 
6.	Aggregate payout amounts cannot be changed without at least 24-hour notice at the table.